L1 To L2 Messaging
Retryable Tickets
Retryable tickets are Arbitrum's canonical method for creating L1 to L2 messages, i.e., L1 transactions that initiate a message to be executed on L2. A retryable can be submitted for a fixed cost (dependent only on its calldata size) paid at L1; its submission on L1 is separable / asynchronous with its execution on L2. Retryables provide atomicity between the cross chain operations; if the L1 transaction to request submission succeeds (i.e. does not revert) then the execution of the Retryable on L2 has a strong guarantee to ultimately succeed as well.
Retryable Tickets Lifecycle
Here we walk through the different stages of the lifecycle of a retryable ticket; (1) submission, (2) auto-redemption, and (3) manual redemption.
Submission
- Creating a retryable ticket is initiated with a call (direct or internal) to the
createRetryableTicket
function of theinbox
contract. A ticket is guaranteed to be created if this call succeeds. Here, we describe parameters that need to be carefully set. Note that, this function forces the sender to provide a reasonable amount of funds (at least enough to submitting, and attempting to executing the ticket), but that doesn't guarantee a successful auto-redemption.
- `l1CallValue (also referred to as deposit)`: Not a real function parameter, it is rather the callValue that is sent along with the transaction
- `address to`: The destination L2 address
- `uint256 l2CallValue`: The callvalue for retryable L2 message that is supplied within the deposit (l1CallValue)
- `uint256 maxSubmissionCost`: The maximum amount of ETH to be paid for submitting the ticket. This amount is (1) supplied within the deposit (l1CallValue) to be later deducted from sender's L2 balance and is (2) directly proportional to the size of the retryable’s data and L1 basefee
- `address excessFeeRefundAddress`: The L2 address to which the excess fee is credited (l1CallValue - (autoredeem ? ticket execution cost : submission cost) - l2CallValue)
- `address callValueRefundAddress`: The L2 address to which the l2CallValue is credited if the ticket times out or gets cancelled (this is also called the `beneficiary`, who's got a critical permission to cancel the ticket)
- `uint256 gasLimit`: Maximum amount of gas used to cover L2 execution of the ticket
- `uint256 maxFeePerGas`: The gas price bid for L2 execution of the ticket that is supplied within the deposit (l1CallValue)
- `bytes calldata data`: The calldata to the destination L2 address
Sender's deposit must be enough to make the L1 submission succeed and for the L2 execution to be attempted. If provided correctly, a new ticket with a unique
TicketID
is created and added to retryable buffer. Also, funds (submissionCost
+l2CallValue
) are deducted from the sender and placed into the escrow for later use in redeeming the ticket.Ticket creation causes the
ArbRetryableTx
precompile to emit aTicketCreated
event containing theTicketID
on L2.
🧍
The user who initiates an L1-L2 messageInitiating an L1-L2 message
A call to `inbox.createRetryableTicket` function that puts the message in the L2 inbox that can be re-executed for some fixed amount of time if it revertsCheck user's deposit
Logic that checks if the user have enough funds to create a ticket. This is done by checking if the `msg.value` provided by the user is greater than or equal to maxSubmissionCost + l2CallValue + gasLimit * maxFeePerGas
Ticket creation fails
Ticket creation fails and no funds are deducted from the userTicket is created
A ticket is created and added to the retryable buffer on L2 Funds (l2CallValue + submissionCost
) are deducted to cover the callvalue from the user and placed into escrow (on L2) for later use in redeeming the ticketAutomatic Redemption
- It is very important to note that the submission of a ticket on L1 is separable / asynchronous from its execution on L2, i.e., a successful L1 ticket creation does not guarantee a successful redemption. Once the ticket is successfully created, the two following conditions are checked: (1) if the user's L2 balance is greater than (or equal to)
maxFeePerGas * gasLimit
and (2) if themaxFeePerGas
(provided by the user in the ticket submission process) is greater than (or equal to) thel2Basefee
. If these conditions are both met, ticket's submission is followed by an attempt to execute it on L2 (i.e., an auto-redeem using the supplied gas, as if theredeem
method of the ArbRetryableTx precompile had been called). Depending on how much gas the sender has provided in step 1, ticket's redemption can either (1) immediately succeed or (2) fail. We explain both situations here:
If the ticket is sucessfully auto-redeemed, it will execute with the sender, destination, callvalue, and calldata of the original submission. The submission fee is refunded to the user on L2 (
excessFeeRefundAddress
). Note that to ensure successful auto-redeem of the ticket, one could use the Arbitrum SDK which provides a convenience function that returns the desired gas parameters when sending L1-L2 messages.If a redeem is not done at submission or the submission's initial redeem fails (for example, because the L2 gas price has increased unexpectedly), the submission fee is collected on L2 to cover the resources required to temporarily keep the ticket in memory for a fixed period (one week), and only in this case, a manual redemption of the ticket is required (see next section).
Does the auto-redeem succeed?
Logic that determines if the user's L2 Balance is greater than (or equal to) maxFeePerGas * gasLimit
&& maxFeePerGas
is greater than (or equal to) the l2Basefee
Ticket is executed
Ticket is executed, the actual submissionFee
is refunded to the excessFeeRefundAddress
since the ticket was not kept in the buffer on L2Ticket is deleted
Ticket gets deleted from the L2 retryable buffercallValueRefundAddress gets refunded
callValueRefundAddress
gets refunded with (maxGas - gasUsed) * gasPrice
. Note that this amount is capped by l1CallValue
in the auto-redeemManual Redemption
At this point, anyone can attempt to manually redeem the ticket again by calling
ArbRetryableTx
's redeem precompile method, which donates the call's gas to the next attempt. Note that the amount of gas is NOT limited by the original gasLimit set during the ticket creation. ArbOS will enqueue the redeem, which is its own specialArbitrumRetryTx
type, to its list of redeems that ArbOS guarantees to exhaust before moving on to the next non-redeem transaction in the block its forming. In this manner redeems are scheduled to happen as soon as possible, and will always be in the same block as the tx that scheduled it. Note that the redeem attempt's gas comes from the call to redeem, so there's no chance the block's gas limit is reached before execution.If the fixed period (one week) elapses without a successful redeem, the ticket expires and will be automatically discarded, unless some party has paid a fee to keep the ticket alive for another full period. A ticket can live indefinitely as long as it is renewed each time before it expires.
Is the ticket manually cancelled or not redeemed within 7 days?
Logic that determines if the ticket is manually cancelled or not redeemed within 7 days (i.e., is expired)callValueRefundAddress gets refunded
callValueRefundAddress is refunded with the l2CallValue
Ticket is deleted
Ticket gets deleted from the L2 retryable bufferIs the ticket manually redeemed
Logic that determines if the ticket is manually redeemedIf a ticket expires after 7 days without being redeemed or re-scheduled to a future date, any message and value (other than the escrowed callvalue
) it carries could be lost without possibility of being recovered.
On success, the To
address receives the escrowed callvalue, and any unused gas is returned to ArbOS's gas pools. On failure, the callvalue is returned to the escrow for the future redeem attempt. In either case, the network fee was paid during the scheduling tx, so no fees are charged and no refunds are made.
Note that during redemption of a ticket, attempts to cancel the same ticket, or to schedule another redeem of the same ticket, will revert. In this manner retryable tickets are not self-modifying.
If a ticket with a callvalue is eventually discarded (cancelled or expired), having never successfully run, the escrowed callvalue will be paid out to a callValueRefundAddress
account that was specified in the initial submission (step 1).
If a redeem is not done at submission or the submission's initial redeem fails, anyone can attempt to redeem the retryable again by calling ArbRetryableTx
's redeem
precompile method, which donates the call's gas to the next attempt. ArbOS will enqueue the redeem, which is its own special ArbitrumRetryTx
type, to its list of redeems that ArbOS guarantees to exhaust before moving on to the next non-redeem transaction in the block its forming. In this manner redeems are scheduled to happen as soon as possible, and will always be in the same block as the transaction that scheduled it. Note that the redeem attempt's gas comes from the call to redeem
, so there's no chance the block's gas limit is reached before execution.
- One can redeem live tickets using the Arbitrum Retryables Transaction Panel
- The calldata of a ticket is saved on L2 until it is redeemed or expired
- Redeeming cost of a ticket will not increase over time, it only depends on the current gas price and gas required for execution
Receipts
In the lifecycle of a retryable ticket, two types of L2 transaction receipts will be emitted:
- Ticket Creation Receipt: This receipt indicates that a ticket was successfully created; any successful L1 call to the
Inbox
'screateRetryableTicket
method is guaranteed to create a ticket. The ticket creation receipt includes aTicketCreated
event (fromArbRetryableTx
), which includes aticketId
field. ThisticketId
is computable via RLP encoding and hashing the transaction; see calculateSubmitRetryableId. - Redeem Attempt: A redeem attempt receipt represents the result of an attempted L2 execution of a ticket, i.e, success / failure of that specific redeem attempt. It includes a
RedeemScheduled
event fromArbRetryableTx
, with aticketId
field. At most, one successful redeem attempt can ever exist for a given ticket; if, e.g., the auto-redeem upon initial creation succeeds, only the receipt from the auto-redeem will ever get emitted for that ticket. If the auto-redeem fails (or was never attempted — i.e., the provided L2 gas limit * L2 gas price = 0), each initial attempt will emit a redeem attempt receipt until one succeeds.
Alternative "unsafe" Retryable Ticket Creation
The Inbox.createRetryableTicket
convenience method includes sanity checks to help minimize the risk of user error: the method will ensure that enough funds are provided directly from L1 to cover the current cost of ticket creation. It also will convert the provided callValueRefundAddress
and excessFeeRefundAddress
to ther address alias (see below) if either is a contract (determined by if the address has code during the call), providing a path for the L1 contract to recover funds. A power-user may bypass these sanity-check measures via the Inbox
's unsafeCreateRetryableTicket
method; as the method's name desperately attempts to warn you, it should only be accessed by a user who truly knows what they're doing.
Eth deposits
A special message type exists for simple Eth deposits; i.e., sending Eth from L1 to L2. Eth can be deposited via a call to the Inbox
's depositEth
method. If the L1 caller is EOA, the Eth will be deposited to the same EOA address on L2; the L1 caller is a contract, the funds will deposited to the contract's aliased address (see below).
Note that depositing Eth via depositEth
into a contract on L2 will not trigger the contract's fallback function.
In principle, retryable tickets can alternatively be used to deposit Ether; this could be preferable to the special eth-deposit message type if, e.g., more flexibility for the destination address is needed, or if one wants to trigger the fallback function on the L2 side.
Transacting via the Delayed Inbox
While retryables and Eth deposits must be submitted through the delayed inbox, in principle, any message can be included this way; this is a necessary recourse to ensure the Arbitrum chain preserves censorship resistance even if the Sequencer misbehaves (see The Sequencer and Censorship Resistance). However, under ordinary/happy circumstances, the expectation/recommendation is that clients use the delayed inbox only for Retryables and Eth deposits, and transact via the Sequencer for all other messages.
Address Aliasing
All messages submitted via the Delayed Inbox get their sender's addressed "aliased": when these unsigned messages are executed on L2, the sender's address —i.e., that which is returned by msg.sender
— will not simply be the L1 address that sent the message; rather it will be the address's "L2 Alias." An address's L2 alias is its value increased by the hex value 0x1111000000000000000000000000000000001111
:
L2_Alias = L1_Contract_Address + 0x1111000000000000000000000000000000001111
The Arbitrum protocol's usage of L2 Aliases for L1-to-L2 messages prevents cross-chain exploits that would otherwise be possible if we simply reused the same L1 addresses as the L2 sender; i.e., tricking an L2 contract that expects a call from a given contract address by sending retryable ticket from the expected contract address on L1.
If for some reason you need to compute the L1 address from an L2 alias on chain, you can use our AddressAliasHelper
library:
modifier onlyFromMyL1Contract() override {
require(AddressAliasHelper.undoL1ToL2Alias(msg.sender) == myL1ContractAddress, "ONLY_COUNTERPART_CONTRACT");
_;
}